Custom layout engine for Sass
IVORY Framework - Simple, Flexible, & Powerful responsive web framework.
Profound Grid | A grid system for fixed and fluid layouts
Profound Grid is a responsive grid system for fixed and fluid layouts. Built in SCSS, it gives you flexibility and full control. Profound Grid uses negative margins to calculate columns, so unlike with other grid systems, fluid layouts will look exactly the same in every browser.
Emily Carr Institute of Art + Design
Shandong University of Art and Design
University of Art and Design Helsinki
Shenkar School of Engineering & Design
Kyoto University of Art and Design
Seian University of Art & Design
Takarazuka University of Art and Design
Tohoku University of Art and Design
Tokyo University of Art and Design
National College of Art and Design
Faisalabad Institute of Textile and Fashion Design
Instituto de Artes Visuais, Design e Marketing - IADE
University of Art and Design Cluj-Napoca
St. Petersburg State University of Technology and Design
Academy of Fine Arts and Design in Bratislava
University College of Arts, Crafts and Design
Central Saint Martins College of Art & Design
Chelsea College of Art and Design
Dropbox's Head of Design on the Dawn of Personalized Products
Soleio Cuervo has been thinking about how to tailor technology to users for almost a decade. And he’s had a pretty unique vantage point.
Creating Style Guides
Several years ago, I was working on a large, complex application. It was a bit of a legacy project: many different designers and front-end developers had come and gone, each appending a new portion to the sprawling application.
The Next Big Thing In Responsive Design
Responsive design has to go beyond optimizing for different screen sizes, write Code and Theory's Dan Gardner and Mike Treff.
UI, UX: Who Does What? A Designer's Guide To The Tech Industry
Plus: How Apple, Facebook, Google, and more tech-world heavyweights describe their design jobs. Design is a rather broad and vague term. When someone says "I'm a designer," it is not immediately clear what they actually do day to day.
Taking A Second Look At Free Fonts
Once thought of as amateurish by professional designers, free and open-source fonts have gone through something of a renaissance in just the last few years. The quality of available free fonts has increased dramatically.
Grids do not exist in a vacuum. They exist in relation to the content. We never start with a grid. We start with an idea which is then translated into a form, a structure.
The history of flat design: How efficiency and minimalism turned the digital world flat
It seems as though any time you hear about Web design these days, you can’t help but come across the term “flat design.
Outdated UX patterns and alternatives
Meet North, design and development standards to align and guide your project. It's a comprehensive guide contributed to the open source community to encourage, "a mobile-first, in-browser, system based approach to design and development."
The Skeptic’s Guide To Low-Fidelity Prototyping
Designer Paul Rand once said, “An understanding of man’s intrinsic needs, and of the necessity to search for a climate in which those needs could be realized, is fundamental to the education of the designer.
13 Ways Designers Screw Up Client Presentations
The hardest part of design is presenting work. You can’t even argue about this. I’ve seen people who did amazing work get up in front of a client and lay eggs. I’ve also seen people do alright work and work clients around their little finger.
From Google Ventures: 5 Rules For Writing Great Interface Copy
John Zeratsky gives pointers on the importance of crafting those little bits of text in the UI design of software products. For many technology companies, design is mysterious. So when I work with startups, I try to demystify design by talking about processes and skills.
Experiments at Airbnb
Airbnb is an online two-sided marketplace that matches people who rent out their homes (‘hosts’) with people who are looking for a place to stay (‘guests’). We use controlled experiments to learn and make decisions at every step of product development, from design to algorithms.
A Closer Look At Personas: What They Are And How They Work (Part 1)
In my experience as an interaction designer, I have come across many strategies and approaches to increase the quality and consistency of my work, but none more effective than the persona.
The Making of Aprilzero
This is the first chapter of how I designed this site. I will share some sketches, deleted concepts and old prototypes explaining how it evolved along the way. I was about to go to Paris with my roommate.
A More Modern Scale for Web Typography
I’m a big believer in responsive web design. It’s the only way I know to provide the best experience across the increasingly fragmented landscape of devices and capabilities that is the new normal on the web today.
A Modern Designer's Canvas
When I gave this talk1 a title, I called it “A Modern Designer’s Canvas,” because originally I was going to talk about the tools and processes that I use when I’m designing. But being a good designer or developer is about so much more than knowing how to use tools.
How to Not Freak Out About Material Design
Adopting any new design language can quickly feel, well, overwhelming. Especially when that language is Material Design, with its paper and ink inspiration, bold colors, and whirling animations.
First Principles of Interaction Design (Revised & Expanded)
The following principles are fundamental to the design and implementation of effective interfaces, whether for traditional GUI environments, the web, mobile devices, wearables, or Internet-connected smart devices. This is a huge revision. I expect I have made mistakes.
The 5 Most Common Design Mistakes
There’s no learning without mistakes. And I’ve done the following (as well as seen the following done) too many times to count.
Prototyping Your Workflow
Last year the digital agency I work for, Bluecadet, started a website redesign project for The Franklin Institute—a renowned Philadelphia science museum undergoing the largest expansion in its history.
Design Lunatic – BluCSS
Tutorials for neat web things like jQuery, HTML5, CSS3.
Designed for Destruction
For a time, starting in the early 1990s, Isabella Blow and Alexander McQueen were inseparable—fashion muse and master—lovers without the sex. They shared something else: a self-loathing so intense it would devour them both, with Blow’s suicide in 2007 and McQueen’s in 2010.
DeskAway is a software as a service application for team-based project management and collaboration developed by Synage Software Pvt. Ltd. and Sitanshi Talati-Parikh in 2005 and launched DeskAway as a public beta in late 2007 with a tagline that states 'simplify work'.
Destination City Guides By In Your Pocket
Discover and browse free city guides to Europe's top capital cities and weekend break destinations
Deutsch-Ordens Fachhochschule Riedlingen, Hochschule für Wirtschaft
Deutsche Hochschule für Verwaltungswissenschaften Speyer
Deutsche Telekom Fachhochschule Leipzig
DevDocs is an all-in-one API documentation reader with a fast, organized, and consistent interface.
Developing An Advanced Windows Phone 7.5 App That Connects To The Cloud
Developing Applications With Objective Caml
Developing Backbone.js Applications
Developing Time-Oriented Database Applications in SQL
Developing with Eclipse and Maven
DeviantArt, Inc is an online community showcasing various forms of user-made artwork, first launched on August 7, 2000 by Scott Jarkoff, Matthew Stephens, Angelo Sotira, others. deviantArt, Inc. is headquartered in the Hollywood area of Los Angeles, California, United States.
DeVry Institute of Technology
DeVry Institute of Technology
DeVry Institute of Technology-Dallas
DeVry Institute of Technology-Phoenix
dexy is a free-form literate documentation tool for writing any kind of technical document incorporating code.
Deylaman Institute of Higher Education
Dhaka International University
Dhaka University of Engineering and Technology
Dhirubhai Ambani Institute of Information and Communication Technology